About Dungeon Fall:
This game is not currently ready for release. I wish it was. The bad script translation I can get over. but the fact that aim is done in weird jumping increments makes it annoying and sometimes impossible to hit your target. Though they seem to be able to shot from any angle, not specific increments like we do. Then there’s the fact that sometimes loot and hell even attacks will go through walls. oh sorry, not your attacks just the enemies. I like my games hard and challenging. and I’ll play game in alpha phase and expect bugs. but I will not except bugs in a finished game. at least not on this level. You need a game tester badly. and need to take this down because it’s not finished. I’m going to see if I can refund it. not wasting $10 on this. The controls are horrible and awkward and I wanted to give benifit of the doubt to the game and kept stumbling through hitting the right keys but would end up in some random menu. The key mapping for controller is confusing as we;; and all over the place. Another frustrating area is when navigating dialogues from NPC’s… instead of being able to scroll through options to continue the communication going or you get to choose X,B, A or Y and its always changing depending how many options there are.. VERY CONFUSING! I see the potential for this game and want to play it but with the controls being extremely frustrating and not even adhering to common standard mappings of controller for other similar games it makes it very difficult to play and makes the game experience dismal.